#include <Renderer_Ogre_Renderer.h>
Public Member Functions | |
| OgreRenderer (Ogre::Root *ogreRoot=0, Ogre::RenderSystem *ogreRenderSystem=0) | |
| Constructor. | |
| virtual | ~OgreRenderer () |
| void | setTextureResourceGroup (const std::string &ogreResourceGroup) |
| Sets the resource group from which future textures will be loaded. Default is Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME. | |
| const std::string & | getTextureResourceGroup () |
| Returns the current resource group that textures are loaded from. | |
| void | reclaimBufferMemory () |
| This tests the batch buffer usage since the previous call to this function, and shortens it there is significant under utilization. | |
| Texture * | createTextureFromOgreTexturePtr (Ogre::TexturePtr &texture) |
| Create a texture from an existing Ogre::TexturePtr object. | |
| virtual void | selectViewport (Viewport *activeViewport) |
| See Renderer documentation from OpenGUI. | |
| virtual void | preRenderSetup () |
| See Renderer documentation from OpenGUI. | |
| virtual void | doRenderOperation (RenderOperation &renderOp) |
| See Renderer documentation from OpenGUI. | |
| virtual void | postRenderCleanup () |
| See Renderer documentation from OpenGUI. | |
| virtual Texture * | createTextureFromFile (const std::string &filename) |
| See Renderer documentation from OpenGUI. | |
| virtual Texture * | createTextureFromTextureData (const TextureData *textureData) |
| See Renderer documentation from OpenGUI. | |
| virtual void | updateTextureFromTextureData (Texture *texture, const TextureData *textureData) |
| See Renderer documentation from OpenGUI. | |
| virtual void | destroyTexture (Texture *texturePtr) |
| See Renderer documentation from OpenGUI. | |
| virtual bool | supportsRenderToTexture () |
| virtual void | selectRenderContext (RenderTexture *context) |
| virtual void | clearContents () |
| virtual RenderTexture * | createRenderTexture (const IVector2 &size) |
| virtual void | destroyRenderTexture (RenderTexture *texturePtr) |
Private Member Functions | |
| void | safeSetTextureState (Texture *texture, Texture *mask) |
| void | _setTextureState (OgreTexture *texture, OgreTexture *mask) |
| void | _setupHardwareBuffer (size_t numVerts) |
| void | _teardownHardwareBuffer () |
| void | _resizeHardwareBuffer (size_t numVerts) |
| void | _appendBuffer (TriangleList &triList) |
| void | _executeBuffer () |
| void | safeExecuteBuffer () |
| void | safeAppendBuffer (TriangleList &triList) |
Private Attributes | |
| OgreFrameListener * | mOgreFrameListener |
| Ogre::Root * | mOgreRoot |
| Ogre::RenderSystem * | mRenderSystem |
| std::string | mTextureResourceGroup |
| FVector2 | mTexelOffset |
| bool | mSupportRTT |
| bool | mSupportNPOT |
| bool | mInRender |
| OgreViewport * | mCurrentViewport |
| RenderTexture * | mCurrentContext |
| FVector2 | mTextureUVScale |
| Texture * | mCurrentTextureState_Texture |
| Texture * | mCurrentTextureState_Mask |
| Ogre::TextureUnitState::UVWAddressingMode | mTextureAddressMode |
| Ogre::LayerBlendModeEx | mColorBlendMode |
| Ogre::LayerBlendModeEx | mAlphaBlendMode |
| FVector2 | mViewportPixelShift |
| Ogre::HardwareVertexBufferSharedPtr | mVertexBuffer |
| Ogre::RenderOperation | mRenderOperation |
| size_t | m_HWBufferSize |
| size_t | m_HWBufferUsage |
| size_t | m_HWBuffer_MaxUsageThisFrame |
| PolyVertex * | m_HWBufferPtr |
Classes | |
| struct | PolyVertex |
| OpenGUI::OgreRenderer::OgreRenderer | ( | Ogre::Root * | ogreRoot = 0, |
|
| Ogre::RenderSystem * | ogreRenderSystem = 0 | |||
| ) |
Constructor.
| OpenGUI::OgreRenderer::~OgreRenderer | ( | ) | [virtual] |
| void OpenGUI::OgreRenderer::_appendBuffer | ( | TriangleList & | triList | ) | [private] |
| void OpenGUI::OgreRenderer::_executeBuffer | ( | ) | [private] |
| void OpenGUI::OgreRenderer::_resizeHardwareBuffer | ( | size_t | numVerts | ) | [private] |
| void OpenGUI::OgreRenderer::_setTextureState | ( | OgreTexture * | texture, | |
| OgreTexture * | mask | |||
| ) | [private] |
| void OpenGUI::OgreRenderer::_setupHardwareBuffer | ( | size_t | numVerts | ) | [private] |
| void OpenGUI::OgreRenderer::_teardownHardwareBuffer | ( | ) | [private] |
| void OpenGUI::OgreRenderer::clearContents | ( | ) | [virtual] |
| RenderTexture * OpenGUI::OgreRenderer::createRenderTexture | ( | const IVector2 & | size | ) | [virtual] |
| Texture * OpenGUI::OgreRenderer::createTextureFromFile | ( | const std::string & | filename | ) | [virtual] |
See Renderer documentation from OpenGUI.
| Texture * OpenGUI::OgreRenderer::createTextureFromOgreTexturePtr | ( | Ogre::TexturePtr & | texture | ) |
Create a texture from an existing Ogre::TexturePtr object.
| Texture * OpenGUI::OgreRenderer::createTextureFromTextureData | ( | const TextureData * | textureData | ) | [virtual] |
See Renderer documentation from OpenGUI.
| void OpenGUI::OgreRenderer::destroyRenderTexture | ( | RenderTexture * | texturePtr | ) | [virtual] |
| void OpenGUI::OgreRenderer::destroyTexture | ( | Texture * | texturePtr | ) | [virtual] |
See Renderer documentation from OpenGUI.
| void OpenGUI::OgreRenderer::doRenderOperation | ( | RenderOperation & | renderOp | ) | [virtual] |
See Renderer documentation from OpenGUI.
| const std::string & OpenGUI::OgreRenderer::getTextureResourceGroup | ( | ) |
Returns the current resource group that textures are loaded from.
| void OpenGUI::OgreRenderer::postRenderCleanup | ( | ) | [virtual] |
See Renderer documentation from OpenGUI.
| void OpenGUI::OgreRenderer::preRenderSetup | ( | ) | [virtual] |
See Renderer documentation from OpenGUI.
| void OpenGUI::OgreRenderer::reclaimBufferMemory | ( | ) |
This tests the batch buffer usage since the previous call to this function, and shortens it there is significant under utilization.
Automatically called by the OgreFrameListener. You only need to call this if frame listeners are not being fired for some reason.
| void OpenGUI::OgreRenderer::safeAppendBuffer | ( | TriangleList & | triList | ) | [private] |
| void OpenGUI::OgreRenderer::safeExecuteBuffer | ( | ) | [private] |
| void OpenGUI::OgreRenderer::safeSetTextureState | ( | Texture * | texture, | |
| Texture * | mask | |||
| ) | [private] |
| void OpenGUI::OgreRenderer::selectRenderContext | ( | RenderTexture * | context | ) | [virtual] |
| void OpenGUI::OgreRenderer::selectViewport | ( | Viewport * | activeViewport | ) | [virtual] |
See Renderer documentation from OpenGUI.
| void OpenGUI::OgreRenderer::setTextureResourceGroup | ( | const std::string & | ogreResourceGroup | ) |
Sets the resource group from which future textures will be loaded. Default is Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME.
| bool OpenGUI::OgreRenderer::supportsRenderToTexture | ( | ) | [virtual] |
| void OpenGUI::OgreRenderer::updateTextureFromTextureData | ( | Texture * | texture, | |
| const TextureData * | textureData | |||
| ) | [virtual] |
See Renderer documentation from OpenGUI.
size_t OpenGUI::OgreRenderer::m_HWBuffer_MaxUsageThisFrame [private] |
PolyVertex* OpenGUI::OgreRenderer::m_HWBufferPtr [private] |
size_t OpenGUI::OgreRenderer::m_HWBufferSize [private] |
size_t OpenGUI::OgreRenderer::m_HWBufferUsage [private] |
Ogre::LayerBlendModeEx OpenGUI::OgreRenderer::mAlphaBlendMode [private] |
Ogre::LayerBlendModeEx OpenGUI::OgreRenderer::mColorBlendMode [private] |
RenderTexture* OpenGUI::OgreRenderer::mCurrentContext [private] |
Texture* OpenGUI::OgreRenderer::mCurrentTextureState_Mask [private] |
Texture* OpenGUI::OgreRenderer::mCurrentTextureState_Texture [private] |
bool OpenGUI::OgreRenderer::mInRender [private] |
Ogre::Root* OpenGUI::OgreRenderer::mOgreRoot [private] |
Ogre::RenderOperation OpenGUI::OgreRenderer::mRenderOperation [private] |
Ogre::RenderSystem* OpenGUI::OgreRenderer::mRenderSystem [private] |
bool OpenGUI::OgreRenderer::mSupportNPOT [private] |
bool OpenGUI::OgreRenderer::mSupportRTT [private] |
FVector2 OpenGUI::OgreRenderer::mTexelOffset [private] |
Ogre::TextureUnitState::UVWAddressingMode OpenGUI::OgreRenderer::mTextureAddressMode [private] |
std::string OpenGUI::OgreRenderer::mTextureResourceGroup [private] |
FVector2 OpenGUI::OgreRenderer::mTextureUVScale [private] |
Ogre::HardwareVertexBufferSharedPtr OpenGUI::OgreRenderer::mVertexBuffer [private] |
FVector2 OpenGUI::OgreRenderer::mViewportPixelShift [private] |