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Ogre3D

OpenGL
Kunzite Delayed
Tuesday, 02 January 2007
First off, Happy New Year to everyone. I hope you all had a fun and safe holiday.

As the title shows, the final build of OpenGUI 0.8 is being delayed. I've recently discovered some bugs with the handling of cursor input, and rather than simply patch the holes and shove Kunzite out the door, I'm taking the extra initiative to examine the situation very carefully and implement a proper solution. OpenGUI has been receiving a lot of interest lately, so I want to be sure that something as critical as input processing is extremely stable and well implemented before releasing the final 0.8 build. I don't expect the issue to take very long to resolve, but I felt it was necessary to post a notice for the delay.
 
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